Friday, October 9, 2009

Rock Band 2


Publisher: MTV Games
Developer: Harmonix, Pi Studios
Genre: Rhythm
Platforms: Xbox 360, Playstation 3, Playstation 2, Wii
ERSB Rating: T for Teen

Story:
A band starts out small and goes to "gigs" through out their town to try to make it big. The more gigs they do then the more famous they become and the more money they will recieve. Once the player gets enough fans then they can go to different parts of the world and play. The player has to unlock different vehicles so that they can go to those places, such as a bus or personal jet. Depending on the places the gigs are at depends on how much money and fans the player gets. The player can spend the money on different instruments or different clothes. There are four different instruments that the player can chose from, the drums, the guitar, the bass guitar and the microphone so they can sing.

Challange:
The campaign mode in the game gets increasingly difficult as the players ability gets better with the game. There are four difficulty settings that the player can chose from before each song or set, there is easy, medium, hard and expert. With the guitar and bass the higher the difficulty then the more notes have to be used and the faster it becomes. With the drums the player has to hit more beats and hit them a lot faster when the difficulty is higher. For a player who is singing the higher the difficulty the more accurate they have to make their voice with the song.

Character:
At the beginning of the story mode the player gts to customize what their character looks like. but the clothes stay standard until more of them are bought. The player cant make the person look exactly how they want to because it gives them pregenerated faces to pick from but they can change the hair and eye color of the character. They can also change te height of them and how much muscle they have.

Type of Players:
This game would appeal to the "Joker" and the "competitor" type of players because they players can fool around in quick play where they can pick any song that they have unlocked to play. A competitor would like this game because they can play through the game and show off their skills to the other players.

Friday, October 2, 2009

MX Unleashed


Publisher: THQ
Developer: Rainbow Studios
Genre: Racing, Sports
Platform: Playstation 2, Xbox
ESRB Rating: E for Everyone


Story:
Through the game the player goes through a series of races with a dirt bike. The player races other dirt bikes but also different vehicles like monster trucks, trophy trucks, helicopters and planes. Once the player beats the vehicle the they unlock it and can use it at anytime. The game goes on until all of the races and challenges are complete.

Character:
The player doesn't really get to chose his character but they can customize it and the vehicle they ride. They can chose the name and number on the back of the jersey. The farther they get then the more types of jerseys and other gear they get. They can customize all of the gear they want as long as its unlocked.

Challenge:
The game has different challenges where the player has to do certain tricks or beat a time trail. The creators of the game made it so that the player would have to know certain ways to go and be used to the controls of the game. The creators also made the actual story game play difficult to so that the player wouldn't get bored of the game. The more the game is played then the more difficult the game gets because the player should be getting better at the game then when they started out.

Types of Players:
This game interests the "achievement" types of people because the farther the people get in the game the more achievement the player unlocks. It also appeals to the "joker" and "competitor." It is good for the joker because they can free ride and do whatever they want to in it. It would appeal to the competitor because the player has to be competitive to win the races.

Friday, September 25, 2009

Call of Duty 4


Publisher: Activision
Developer: Infinity World, Aspyer, Treyarch
Genre: First-person shooter
Platform: Xbox 360, Playstation


Player:
A player is the person who controls the charactor in a game. In the game the player does stuff someone wouldnt do in real life. Stuff like killing people, being in a war, and betraying people. People play games because they like the feeling of being able to do something that they cant or would be to afraid to do in real life.
"Call of Duty 4" allows the player to do things they would be afraid to do and get a sense of how war is. The player doesnt have a choice on how the game plays. Everything is predetermined for the player. Everything that happens in this game could actually happen in this life. So the player can imagine how war is really like for the Army and Marines

Rules:
Normal real world physics apply in this game, you cannot walk through walls or destroy buildings in one punch. In addition, the rules in "Call of Duty 4" are simple to follow. First, if the player loses his health, he'll die, forcing the player to re-start back at the last check point.

Resources:
In "Call of Duty 4" there aren't that many different resources. There is the ammunition of the guns that you have, once you are out of ammo you have to either melee the person to kill them or you would die but when you respawn then all of your ammo is restored. Then there is the characters health. There is no visual health bar but if you are getting shot at and the screen starts to turn red then you have to take cover or you will end up dying.

Roles of Players:
In the campaign there are to main characters that the player gets to play as. There is Sergeant Paul Jackson who is in the USMC, and a young SAS member names Soap MacTavish. The two government agencies combine in order to stop another country (which is unnamed) from terroristic attacks

Procedures:
Once the game is on you would hit "A" to go into a single player mode (campaign) or you could go down to the multiplayer and play online with other people. In the beginning of the single player you are taught the controls by training. Then the real game begins.
Conflict:
The conflict in the game are the rules programmed into it and senarios that the player has to go through to obtain those goals.
Obstacles:
The player has some obstacles to go through to get through the game. They cant just run through the game to get right to them. They have to kill the enemies shooting at them so they wont die. They also have to find their way through the map and to the objective.

Tuesday, September 15, 2009

Saints Row 2


Title: Saints Row 2
Designer/Author: Scott Philips James Tsai
Publisher: THQ
Developers: Volition INC.
Platform: Xbox 360
Genre: Third Person Shooter, Action Adventure





The Premise of the game is to take the role of a gang member and take over all of the territory that was once his before he got into a fatal injury and arrested.
Character:
The charactor that the player takes control over is the boss of the gang called the Saints.
Story:
The game takes place in a place called Stilwater. The game starts out as the boss being in the hospital section of a jail. He just wakes up after being in a coma for 3 years. Another member of the Saints purposly got arrested so he would be sent to the jail and help out the boss. They brake out of the prison and go back to Stilwater. The boss soon realises that all of Stilwater is now taken over by three different gangs. The Ronin, The Brotherhood, and the Sons of Samedi. The boss starts to rebuild his gang to get control of the city again. Once he gets his gang rebuilt again he starts to go after the other gangs to slowly eliminate them as a threat. After he eliminates the other three gangs then a government program called Ultor trys to eliminate the saints. They wanted the Saints so then they would only have one gang to eliminate instead of having to worry about four gangs. But their plans did go as planned and the Saints overthrew Ultor and became the most dominant gang.

Joel Stilwell